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Defs update #2689
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2 changed files with 2 additions and 1 deletions
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@ -319,7 +319,7 @@ You can read all about the philosophy behind Lazer [here](http://phaser.io/news/
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### Updates
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### Updates
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* TypeScript definitions fixes and updates (thanks @calvindavis)
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* TypeScript definitions fixes and updates (thanks @calvindavis @AlvaroBarua)
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* Docs typo fixes (thanks @rroylance @Owumaro @boniatillo-com)
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* Docs typo fixes (thanks @rroylance @Owumaro @boniatillo-com)
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* The InputHandler.flagged property has been removed. It was never used internally, or exposed via the API, so was just overhead.
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* The InputHandler.flagged property has been removed. It was never used internally, or exposed via the API, so was just overhead.
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* The src/system folder has been removed and all files relocated to the src/utils folder. This doesn't change anything from an API point of view, but did change the grunt build scripts slightly.
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* The src/system folder has been removed and all files relocated to the src/utils folder. This doesn't change anything from an API point of view, but did change the grunt build scripts slightly.
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1
typescript/phaser.d.ts
vendored
1
typescript/phaser.d.ts
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@ -1401,6 +1401,7 @@ declare module Phaser {
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physicsConfig?: any;
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physicsConfig?: any;
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seed?: string;
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seed?: string;
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state?: Phaser.State;
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state?: Phaser.State;
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forceSetTimeOut: boolean;
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}
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}
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