mirror of
https://github.com/photonstorm/phaser
synced 2024-11-26 14:40:38 +00:00
Log update
This commit is contained in:
parent
1a1dbe2dd7
commit
63bb14c37c
1 changed files with 1 additions and 0 deletions
|
@ -39,6 +39,7 @@
|
|||
* All Game Objects that were in Containers were being destroyed twice when a Scene was shutdown. Although not required it still worked in most cases, except with TileSprites. TileSprites specifically have been hardened against this now but all Game Objects inside Containers now have a different event flow, stopping them from being destroyed twice (thanks @laptou @PaNaVTEC)
|
||||
* Camera.cull will now accurately return only the Game Objects in the camera's view, instead of them all. Fix #3646 (thanks @KingCosmic @Yora)
|
||||
* The `dragend` event would be broadcast even if the drag distance or drag time thresholds were not met. Fix #3686 (thanks @RollinSafary)
|
||||
* Restarting a Tween immediately after creating it, without it having first started, would cause it to get stuck permanently in the Tween Managers add queue (thanks @Antriel @zacharysarette)
|
||||
|
||||
Changes the checks for Camera.cull to give only the game objects in the camera's view instead of all game objects
|
||||
|
||||
|
|
Loading…
Reference in a new issue