Apply AnimationManager's global time scale to AnimationStates.

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T.J. Lipscomb 2023-07-03 11:43:29 -07:00 committed by GitHub
parent 1a2a255904
commit 6272944f1e
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@ -1487,7 +1487,7 @@ var AnimationState = new Class({
return;
}
this.accumulator += delta * this.timeScale;
this.accumulator += delta * this.timeScale * this.animationManager.globalTimeScale;
if (this._pendingStop === 1)
{