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Merge pull request #1504 from flashspys/flashspys-dev
minor documentation update
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5e976b9028
1 changed files with 1 additions and 1 deletions
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@ -126,7 +126,7 @@ Phaser.Particles.Arcade.Emitter = function (game, x, y, maxParticles) {
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this.angularDrag = 0;
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/**
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* @property {boolean} frequency - How often a particle is emitted in ms (if emitter is started with Explode === false).
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* @property {number} frequency - How often a particle is emitted in ms (if emitter is started with Explode === false).
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* @default
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*/
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this.frequency = 100;
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