Merge pull request #1504 from flashspys/flashspys-dev

minor documentation update
This commit is contained in:
Richard Davey 2015-01-02 16:39:13 +00:00
commit 5e976b9028

View file

@ -126,7 +126,7 @@ Phaser.Particles.Arcade.Emitter = function (game, x, y, maxParticles) {
this.angularDrag = 0;
/**
* @property {boolean} frequency - How often a particle is emitted in ms (if emitter is started with Explode === false).
* @property {number} frequency - How often a particle is emitted in ms (if emitter is started with Explode === false).
* @default
*/
this.frequency = 100;