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Update CHANGELOG-v3.60.md
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@ -187,6 +187,8 @@ The following are API-breaking, in that a new optional parameter has been insert
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* `Device.Audio.aac` is a new boolean property that defines if the browser can play aac audio files or not, allowing them to be loaded via the Loader (thanks @Ariorh1337)
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* `Device.Audio.flac` is a new boolean property that defines if the browser can play flac audio files or not, allowing them to be loaded via the Loader (thanks @Ariorh1337)
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* The `Physics.Arcade.Body.reset()` method will now call `Body.checkWorldBounds` as part of the process, moving the body outside of the bounds, should you have positioned it so they overlap during the reset. Fix #5978 (thanks @lukasharing)
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* The temporary canvas created in `CanvasFeatures` for the `checkInverseAlpha` test is now removed from the CanvasPool after use.
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* The `CanvasFeatures` tests and the TextureManager `_tempContext` now specify the `{ willReadFrequently: true }` hint to inform the browser the canvas is to be read from, not composited.
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### Bug Fixes
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