Update CHANGELOG-v3.60.md

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Richard Davey 2022-08-18 18:01:50 +01:00
parent 9bc8826684
commit 5b9948b589

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@ -187,6 +187,8 @@ The following are API-breaking, in that a new optional parameter has been insert
* `Device.Audio.aac` is a new boolean property that defines if the browser can play aac audio files or not, allowing them to be loaded via the Loader (thanks @Ariorh1337)
* `Device.Audio.flac` is a new boolean property that defines if the browser can play flac audio files or not, allowing them to be loaded via the Loader (thanks @Ariorh1337)
* The `Physics.Arcade.Body.reset()` method will now call `Body.checkWorldBounds` as part of the process, moving the body outside of the bounds, should you have positioned it so they overlap during the reset. Fix #5978 (thanks @lukasharing)
* The temporary canvas created in `CanvasFeatures` for the `checkInverseAlpha` test is now removed from the CanvasPool after use.
* The `CanvasFeatures` tests and the TextureManager `_tempContext` now specify the `{ willReadFrequently: true }` hint to inform the browser the canvas is to be read from, not composited.
### Bug Fixes