Added a bit more info to the SoundManager docs re: #2373

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photonstorm 2016-04-07 01:07:19 +01:00
parent 787111c12c
commit 58af40ca92

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@ -16,7 +16,8 @@
*
* Mobile warning: There are some mobile devices (certain iPad 2 and iPad Mini revisions) that cannot play 48000 Hz audio.
* When they try to play the audio becomes extremely distorted and buzzes, eventually crashing the sound system.
* The solution is to use a lower encoding rate such as 44100 Hz.
* The solution is to use a lower encoding rate such as 44100 Hz. Sometimes the audio context will
* be created with a sampleRate of 48000. If this happens and audio distorts you should re-create the context.
*
* @class Phaser.SoundManager
* @constructor