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Update TextureSource.js
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9607ce89c7
commit
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1 changed files with 8 additions and 6 deletions
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@ -228,23 +228,25 @@ var TextureSource = new Class({
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*/
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init: function (game)
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{
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if (this.renderer)
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var renderer = this.renderer;
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if (renderer)
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{
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if (this.renderer.gl)
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if (renderer.gl)
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{
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if (this.isCanvas)
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{
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this.glTexture = this.renderer.createCanvasTexture(this.image, false, this.flipY);
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this.glTexture = renderer.createCanvasTexture(this.image, false, this.flipY);
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}
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else if (this.isVideo)
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{
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this.glTexture = this.renderer.createVideoTexture(this.image, false, this.flipY);
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this.glTexture = renderer.createVideoTexture(this.image, false, this.flipY);
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}
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else if (this.isRenderTexture)
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{
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this.image = this.source.canvas;
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this.glTexture = this.renderer.createTextureFromSource(null, this.width, this.height, this.scaleMode);
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this.glTexture = renderer.createTextureFromSource(null, this.width, this.height, this.scaleMode);
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}
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else if (this.isGLTexture)
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{
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@ -252,7 +254,7 @@ var TextureSource = new Class({
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}
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else
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{
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this.glTexture = this.renderer.createTextureFromSource(this.image, this.width, this.height, this.scaleMode);
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this.glTexture = renderer.createTextureFromSource(this.image, this.width, this.height, this.scaleMode);
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}
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}
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else if (this.isRenderTexture)
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