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Merge pull request #4892 from BeLi4L/master
TypeScript: Improve `Phaser.Math.RND` types
This commit is contained in:
commit
55212dc2fb
2 changed files with 22 additions and 8 deletions
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@ -348,9 +348,13 @@ var RandomDataGenerator = new Class({
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* @method Phaser.Math.RandomDataGenerator#pick
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* @method Phaser.Math.RandomDataGenerator#pick
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* @since 3.0.0
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* @since 3.0.0
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*
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*
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* @param {array} array - The array to pick a random element from.
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* @generic T
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* @genericUse {T[]} - [array]
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* @genericUse {T} - [$return]
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*
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*
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* @return {*} A random member of the array.
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* @param {T[]} array - The array to pick a random element from.
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*
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* @return {T} A random member of the array.
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*/
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*/
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pick: function (array)
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pick: function (array)
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{
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{
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@ -376,9 +380,13 @@ var RandomDataGenerator = new Class({
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* @method Phaser.Math.RandomDataGenerator#weightedPick
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* @method Phaser.Math.RandomDataGenerator#weightedPick
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* @since 3.0.0
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* @since 3.0.0
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*
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*
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* @param {array} array - The array to pick a random element from.
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* @generic T
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* @genericUse {T[]} - [array]
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* @genericUse {T} - [$return]
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*
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*
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* @return {*} A random member of the array.
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* @param {T[]} array - The array to pick a random element from.
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*
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* @return {T} A random member of the array.
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*/
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*/
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weightedPick: function (array)
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weightedPick: function (array)
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{
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{
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@ -468,9 +476,12 @@ var RandomDataGenerator = new Class({
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* @method Phaser.Math.RandomDataGenerator#shuffle
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* @method Phaser.Math.RandomDataGenerator#shuffle
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* @since 3.7.0
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* @since 3.7.0
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*
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*
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* @param {array} [array] - The array to be shuffled.
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* @generic T
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* @genericUse {T[]} - [array,$return]
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*
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*
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* @return {array} The shuffled array.
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* @param {T[]} [array] - The array to be shuffled.
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*
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* @return {T[]} The shuffled array.
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*/
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*/
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shuffle: function (array)
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shuffle: function (array)
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{
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{
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@ -12,9 +12,12 @@
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* @function Phaser.Utils.Array.Shuffle
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* @function Phaser.Utils.Array.Shuffle
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* @since 3.0.0
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* @since 3.0.0
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*
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*
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* @param {array} array - The array to shuffle. This array is modified in place.
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* @generic T
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* @genericUse {T[]} - [array,$return]
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*
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*
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* @return {array} The shuffled array.
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* @param {T[]} array - The array to shuffle. This array is modified in place.
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*
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* @return {T[]} The shuffled array.
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*/
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*/
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var Shuffle = function (array)
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var Shuffle = function (array)
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{
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{
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