mirror of
https://github.com/photonstorm/phaser
synced 2024-11-16 01:38:23 +00:00
Removed un-needed Pixi file.
This commit is contained in:
parent
560fed484f
commit
52b1b499a8
1 changed files with 0 additions and 606 deletions
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@ -1,606 +0,0 @@
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/**
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* @author Mat Groves http://matgroves.com/ @Doormat23
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*/
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/**
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* A BitmapText object will create a line or multiple lines of text using bitmap font. To split a line you can use '\n', '\r' or '\r\n' in your string.
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* You can generate the fnt files using:
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*
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* http://www.angelcode.com/products/bmfont/ for Windows or
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* http://www.bmglyph.com/ for OS X.
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*
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* @class BitmapText
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* @extends DisplayObjectContainer
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* @constructor
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* @param text {String} The copy that you would like the text to display
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* @param style {Object} The style parameters
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* @param style.font {String} The size (optional) and bitmap font id (required) eq 'Arial' or '20px Arial' (must have loaded previously)
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* @param [style.align='left'] {String} Alignment for multiline text ('left', 'center' or 'right'), does not affect single line text
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*/
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PIXI.BitmapText = function(text, style)
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{
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PIXI.DisplayObjectContainer.call(this);
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/**
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* The width of the overall text, different from fontSize,
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* which is defined in the style object
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*
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* @property textWidth
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* @type Number
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* @readOnly
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*/
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this.textWidth = 0;
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/**
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* The height of the overall text, different from fontSize,
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* which is defined in the style object
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*
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* @property textHeight
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* @type Number
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* @readOnly
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*/
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this.textHeight = 0;
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/**
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* @property anchor
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* @type Point
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*/
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this.anchor = new Phaser.Point(0, 0);
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/**
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* @property _prevAnchor
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* @type Point
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*/
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this._prevAnchor = new Phaser.Point(0, 0);
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/**
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* Private tracker for the letter sprite pool.
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*
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* @member {Sprite[]}
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* @private
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*/
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this._glyphs = [];
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/**
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* @property {integer} _maxWidth - Internal cache var for maxWidth.
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* @private
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*/
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this._maxWidth = 400;
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this.setText(text);
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this.setStyle(style);
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this.updateText();
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/**
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* The dirty state of this object.
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* @property dirty
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* @type Boolean
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*/
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this.dirty = false;
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};
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// constructor
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PIXI.BitmapText.prototype = Object.create(PIXI.DisplayObjectContainer.prototype);
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PIXI.BitmapText.prototype.constructor = PIXI.BitmapText;
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/**
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* Set the text string to be rendered.
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*
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* @method setText
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* @param text {String} The text that you would like displayed
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*/
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PIXI.BitmapText.prototype.setText = function(text)
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{
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this.text = text || ' ';
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this.dirty = true;
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};
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/**
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* Set the style of the text
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* style.font {String} The size (optional) and bitmap font id (required) eq 'Arial' or '20px Arial' (must have loaded previously)
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* [style.align='left'] {String} Alignment for multiline text ('left', 'center' or 'right'), does not affect single lines of text
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*
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* @method setStyle
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* @param style {Object} The style parameters, contained as properties of an object
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*/
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PIXI.BitmapText.prototype.setStyle = function(style)
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{
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style = style || {};
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style.align = style.align || 'left';
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this.style = style;
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var font = style.font.split(' ');
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this.fontName = font[font.length - 1];
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this.fontSize = font.length >= 2 ? parseInt(font[font.length - 2], 10) : PIXI.BitmapText.fonts[this.fontName].size;
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this.dirty = true;
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this.tint = style.tint;
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};
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PIXI.BitmapText.prototype.scanLine = function(text)
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{
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// Given the input text this will scan the characters until either a newline
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// is encountered, or the line exceeds maxWidth, taking into account
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// kerning and font widths
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// console.log("Scanning: " + text);
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var data = PIXI.BitmapText.fonts[this.fontName];
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var scale = this.fontSize / data.size;
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var x = 0;
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var w = 0;
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var k = 0;
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var lastSpace = -1;
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var prevCharCode = null;
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var maxWidth = (this._maxWidth > 0) ? this._maxWidth : null;
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var chars = [];
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// Let's scan the text and work out if any of the lines are > maxWidth
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for (var i = 0; i < text.length; i++)
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{
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var charCode = text.charCodeAt(i);
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var charData = data.chars[charCode];
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var end = false;
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var c = 0;
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if (!charData)
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{
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console.log(i, 'skipped a character not found in font data', charCode);
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continue;
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}
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if (i === text.length - 1)
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{
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end = true;
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}
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// Adjust for kerning from previous character to this one
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k = 0;
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if (prevCharCode && charData.kerning[prevCharCode])
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{
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k = charData.kerning[prevCharCode];
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}
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lastSpace = /(\s)/.test(text.charAt(i)) ? i : lastSpace;
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if (/(?:\r\n|\r|\n)/.test(text.charAt(i)))
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{
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return { width: w, text: text.substr(0, i), end: end, chars: chars };
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}
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else
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{
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// What will the line width be if we add this character to it?
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// c = (k + charData.xAdvance) * scale;
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c = (k + charData.texture.width + charData.xOffset) * scale;
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if (maxWidth && ((w + c) >= this._maxWidth))
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{
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// console.log('--> We need to wrap batman!', w, 'px');
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if (lastSpace === -1)
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{
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console.log('shit we cannot wrap, no spaces in the text');
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}
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else
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{
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// console.log('The last space was at', lastSpace, 'that is', i - lastSpace, 'characters ago:');
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// console.log(text.substr(lastSpace, i - lastSpace));
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return { width: w, text: text.substr(0, i - (i - lastSpace)), end: end, chars: chars };
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}
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}
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else
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{
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w += charData.xAdvance * scale;
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chars.push(x + (charData.xOffset * scale));
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// console.log(x, text.charAt(i), 'char size', c, 'total', w);
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// x += c;
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x += charData.xAdvance * scale;
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}
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}
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}
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return { width: w, text: text, end: end, chars: chars };
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};
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/**
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* Renders text and updates it when needed
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*
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* @method updateText
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* @private
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*/
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PIXI.BitmapText.prototype.updateText = function()
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{
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var text = this.text;
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var lines = [];
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var data = PIXI.BitmapText.fonts[this.fontName];
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var scale = this.fontSize / data.size;
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console.log('scale', scale);
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console.log(text);
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var c = 0;
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var y = 0;
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this.textWidth = 0;
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do
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{
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var line = this.scanLine(text);
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line.y = y;
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lines.push(line);
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console.log(line);
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if (line.width > this.textWidth)
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{
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this.textWidth = line.width;
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}
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y += (data.lineHeight * scale);
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text = text.substr(line.text.length + 1);
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c++;
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// } while (line.end === false && c < 10)
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} while (line.end === false)
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this.textHeight = y;
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console.log('text area', this.textWidth, 'x', this.textHeight);
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var t = 0;
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var tint = this.tint || 0xFFFFFF;
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var ax = this.textWidth * this.anchor.x;
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var ay = this.textHeight * this.anchor.y;
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var alignOffset = 0;
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for (var i = 0; i < lines.length; i++)
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{
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var line = lines[i];
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if (this.style.align === 'right')
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{
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alignOffset = this.textWidth - line.width;
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}
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else if (this.style.align === 'center')
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{
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alignOffset = (this.textWidth - line.width) / 2;
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}
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for (var c = 0; c < line.text.length; c++)
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{
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var charCode = line.text.charCodeAt(c);
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var charData = data.chars[charCode];
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var g = this._glyphs[t];
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if (g)
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{
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g.texture = charData.texture;
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}
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else
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{
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g = new PIXI.Sprite(charData.texture);
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this._glyphs.push(g);
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}
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g.position.x = (line.chars[c] + alignOffset) - ax;
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g.position.y = (line.y + (charData.yOffset * scale)) - ay;
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g.scale.set(scale);
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g.tint = tint;
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if (!g.parent)
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{
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this.addChild(g);
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}
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t++;
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}
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}
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// Remove unnecessary children
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for (i = t; i < this._glyphs.length; i++)
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{
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this.removeChild(this._glyphs[i]);
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}
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};
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PIXI.BitmapText.prototype.BLAHupdateText = function()
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{
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var data = PIXI.BitmapText.fonts[this.fontName];
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var scale = this.fontSize / data.size;
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var text = this.text;
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var lastSpace = -1;
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var x = 0;
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var w = 0;
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var k = 0;
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var y = 0;
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var prevCharCode = null;
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var maxWidth = (this._maxWidth > 0) ? this._maxWidth : null;
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var lines = [];
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// Let's scan the text and work out if any of the lines are > maxWidth
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for (var i = 0; i < text.length; i++)
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{
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var charCode = text.charCodeAt(i);
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var charData = data.chars[charCode];
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if (!charData)
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{
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console.log(i, 'skipped a character not found in font data', charCode);
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continue;
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}
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// Adjust for kerning from previous character to this one
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k = 0;
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if (prevCharCode && charData.kerning[prevCharCode])
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{
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k = charData.kerning[prevCharCode];
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}
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lastSpace = /(\s)/.test(text.charAt(i)) ? i : lastSpace;
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if (/(?:\r\n|\r|\n)/.test(text.charAt(i)))
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{
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x = 0;
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// y += data.lineHeight;
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prevCharCode = null;
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lastSpace = -1;
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// lineWidths.push(w);
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w = 0;
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console.log('newline');
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}
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else
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{
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x += k;
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// What will the line width be if we add this character to it?
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w = x + charData.texture.width + charData.xOffset;
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if (maxWidth && w >= this._maxWidth)
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{
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console.log('--> We need to wrap batman!', w, 'px');
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if (lastSpace === -1)
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{
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console.log('shit we cannot wrap, no spaces in the text');
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}
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else
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{
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console.log('The last space was at', lastSpace, 'that is', i - lastSpace, 'characters ago:');
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console.log(text.substr(lastSpace, i - lastSpace));
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insertCRs.push(lastSpace);
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x = 0;
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// y += data.lineHeight;
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prevCharCode = null;
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lastSpace = -1;
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// lineWidths.push(w);
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w = 0;
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console.log('newline');
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}
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// console.log(i, 'Character: ', text.charAt(i), charCode, 'x', x, 'kerning', k, w);
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}
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else
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{
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x += charData.xAdvance;
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console.log(i, 'Character: ', text.charAt(i), charCode, 'x', x, 'kerning', k, w);
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}
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}
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}
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}
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PIXI.BitmapText.prototype.OLDupdateText = function()
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{
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var data = PIXI.BitmapText.fonts[this.fontName];
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var pos = new PIXI.Point();
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var prevCharCode = null;
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var chars = [];
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var lastLineWidth = 0;
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var maxLineWidth = 0;
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var lineWidths = [];
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var line = 0;
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var scale = this.fontSize / data.size;
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var lastSpace = -1;
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console.log('updateText');
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for (var i = 0; i < this.text.length; i++)
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{
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var charCode = this.text.charCodeAt(i);
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lastSpace = /(\s)/.test(this.text.charAt(i)) ? i : lastSpace;
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if (/(?:\r\n|\r|\n)/.test(this.text.charAt(i)))
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{
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lineWidths.push(lastLineWidth);
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maxLineWidth = Math.max(maxLineWidth, lastLineWidth);
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line++;
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// console.log('line break', line, 'lw', lastLineWidth, 'max', maxLineWidth);
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pos.x = 0;
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pos.y += data.lineHeight;
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prevCharCode = null;
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continue;
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}
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if (lastSpace !== -1 && this.maxWidth > 0 && pos.x * scale > this.maxWidth)
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{
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console.log('lastSpace?', lastSpace, i, i - lastSpace, 'pos', pos.x, pos.y);
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console.log(chars);
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chars.splice(lastSpace, i - lastSpace);
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console.log(chars);
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i = lastSpace;
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lastSpace = -1;
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|
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lineWidths.push(lastLineWidth);
|
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maxLineWidth = Math.max(maxLineWidth, lastLineWidth);
|
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line++;
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pos.x = 0;
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pos.y += data.lineHeight;
|
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prevCharCode = null;
|
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continue;
|
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}
|
||||
|
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var charData = data.chars[charCode];
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||||
|
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if (!charData)
|
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{
|
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continue;
|
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}
|
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|
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if (prevCharCode && charData.kerning[prevCharCode])
|
||||
{
|
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pos.x += charData.kerning[prevCharCode];
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}
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||||
|
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chars.push({
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texture: charData.texture,
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line: line,
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charCode: charCode,
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position: new PIXI.Point(pos.x + charData.xOffset, pos.y + charData.yOffset)
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});
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lastLineWidth = pos.x + (charData.texture.width + charData.xOffset);
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pos.x += charData.xAdvance;
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prevCharCode = charCode;
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}
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|
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lineWidths.push(lastLineWidth);
|
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maxLineWidth = Math.max(maxLineWidth, lastLineWidth);
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|
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// console.log('maxLineWidth', maxLineWidth);
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|
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var lineAlignOffsets = [];
|
||||
|
||||
for (i = 0; i <= line; i++)
|
||||
{
|
||||
var alignOffset = 0;
|
||||
|
||||
if (this.style.align === 'right')
|
||||
{
|
||||
alignOffset = maxLineWidth - lineWidths[i];
|
||||
}
|
||||
else if (this.style.align === 'center')
|
||||
{
|
||||
alignOffset = (maxLineWidth - lineWidths[i]) / 2;
|
||||
}
|
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|
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lineAlignOffsets.push(alignOffset);
|
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}
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|
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var lenChars = chars.length;
|
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var tint = this.tint || 0xFFFFFF;
|
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var ax = this.textWidth * this.anchor.x;
|
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var ay = this.textHeight * this.anchor.y;
|
||||
|
||||
for (i = 0; i < lenChars; i++)
|
||||
{
|
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var c = this._glyphs[i]; // get the next glyph sprite
|
||||
|
||||
if (c)
|
||||
{
|
||||
c.texture = chars[i].texture;
|
||||
}
|
||||
else
|
||||
{
|
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c = new PIXI.Sprite(chars[i].texture);
|
||||
this._glyphs.push(c);
|
||||
}
|
||||
|
||||
c.position.x = ((chars[i].position.x + lineAlignOffsets[chars[i].line]) * scale) - ax;
|
||||
c.position.y = (chars[i].position.y * scale) - ay;
|
||||
|
||||
c.scale.x = c.scale.y = scale;
|
||||
c.tint = tint;
|
||||
|
||||
if (!c.parent)
|
||||
{
|
||||
this.addChild(c);
|
||||
}
|
||||
}
|
||||
|
||||
// Remove unnecessary children.
|
||||
for (i = lenChars; i < this._glyphs.length; ++i)
|
||||
{
|
||||
this.removeChild(this._glyphs[i]);
|
||||
}
|
||||
|
||||
this.textWidth = maxLineWidth * scale;
|
||||
this.textHeight = (pos.y + data.lineHeight) * scale;
|
||||
|
||||
};
|
||||
|
||||
/**
|
||||
* Updates the transform of this object
|
||||
*
|
||||
* @method updateTransform
|
||||
* @private
|
||||
*/
|
||||
PIXI.BitmapText.prototype.updateTransform = function()
|
||||
{
|
||||
if (this.dirty || !this.anchor.equals(this._prevAnchor))
|
||||
{
|
||||
this.updateText();
|
||||
this.dirty = false;
|
||||
this._prevAnchor.copyFrom(this.anchor);
|
||||
}
|
||||
|
||||
PIXI.DisplayObjectContainer.prototype.updateTransform.call(this);
|
||||
};
|
||||
|
||||
/**
|
||||
* The max width of this bitmap text in pixels. If the text provided is longer than the value provided, line breaks will be
|
||||
* automatically inserted in the last whitespace. Disable by setting value to 0.
|
||||
*
|
||||
* @name PIXI.BitmapText#maxWidth
|
||||
* @property {number} align - The max width of this bitmap text in pixels.
|
||||
*/
|
||||
Object.defineProperty(PIXI.BitmapText.prototype, 'maxWidth', {
|
||||
|
||||
get: function() {
|
||||
return this._maxWidth;
|
||||
},
|
||||
|
||||
set: function(value) {
|
||||
|
||||
if (value !== this._maxWidth)
|
||||
{
|
||||
this._maxWidth = value;
|
||||
this.updateText();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
PIXI.BitmapText.fonts = {};
|
Loading…
Reference in a new issue