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Fix error for headless renderer
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1 changed files with 6 additions and 1 deletions
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@ -12,6 +12,7 @@ var Components = require('../components');
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var CONST = require('../../const');
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var Frame = require('../../textures/Frame');
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var GameObject = require('../GameObject');
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var NOOP = require('../../utils/NOOP');
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var Render = require('./RenderTextureRender');
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var Utils = require('../../renderer/webgl/Utils');
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var UUID = require('../../utils/string/UUID');
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@ -274,7 +275,11 @@ var RenderTexture = new Class({
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var renderer = this.renderer;
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if (renderer.type === CONST.WEBGL)
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if (!renderer)
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{
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this.drawGameObject = NOOP;
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}
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else if (renderer.type === CONST.WEBGL)
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{
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var gl = renderer.gl;
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