Update CHANGELOG-v3.60.md

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Richard Davey 2022-11-09 16:30:41 +00:00
parent 6b9872fb33
commit 4fccfe5048

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@ -420,6 +420,7 @@ The following are API-breaking, in that a new optional parameter has been insert
### Bug Fixes ### Bug Fixes
* The method `Color.setFromHSV` would not change the members `h`, `s` and `v`, only the RGB properties. It now correctly updates them both. Fix #6276 (thanks @rexrainbow)
* When calling `GameObject.getPostPipeline` and passing in a string for the pipeline name it would error with 'Uncaught TypeError: Right-hand side of 'instanceof' is not an object'. This is now handled correctly internally (thanks @neki-dev) * When calling `GameObject.getPostPipeline` and passing in a string for the pipeline name it would error with 'Uncaught TypeError: Right-hand side of 'instanceof' is not an object'. This is now handled correctly internally (thanks @neki-dev)
* When playing a chained animation, the `nextAnim` property could get set to `undefined` which would stop the next animation in the queue from being set. The check now handles all falsey cases. Fix #5852 (thanks @Pythux) * When playing a chained animation, the `nextAnim` property could get set to `undefined` which would stop the next animation in the queue from being set. The check now handles all falsey cases. Fix #5852 (thanks @Pythux)
* When calling `InputPlugin.clear` it will now call `removeDebug` on the Game Object, making sure it clears up any Input Debug Graphics left in the Scene. Fix #6137 (thanks @spayton) * When calling `InputPlugin.clear` it will now call `removeDebug` on the Game Object, making sure it clears up any Input Debug Graphics left in the Scene. Fix #6137 (thanks @spayton)