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Improve types for particle emitter deathZone and emitZone
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2 changed files with 3 additions and 2 deletions
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@ -48,7 +48,8 @@
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* @property {(Phaser.Types.GameObjects.Particles.EmitterOpOnEmitType|Phaser.Types.GameObjects.Particles.EmitterOpOnUpdateType)} [tint] - Sets {@link Phaser.GameObjects.Particles.ParticleEmitter#tint}.
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* @property {Phaser.Types.GameObjects.Particles.EmitterOpOnEmitType} [x] - Sets {@link Phaser.GameObjects.Particles.ParticleEmitter#x} (emit only).
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* @property {Phaser.Types.GameObjects.Particles.EmitterOpOnEmitType} [y] - Sets {@link Phaser.GameObjects.Particles.ParticleEmitter#y} (emit only).
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* @property {object} [emitZone] - As {@link Phaser.GameObjects.Particles.ParticleEmitter#setEmitZone}.
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* @property {Phaser.Types.GameObjects.Particles.ParticleEmitterEdgeZoneConfig | Phaser.Types.GameObjects.Particles.ParticleEmitterRandomZoneConfig} [emitZone] - As {@link Phaser.GameObjects.Particles.ParticleEmitter#setEmitZone}.
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* @property {Phaser.Types.GameObjects.Particles.ParticleEmitterDeathZoneConfig} [deathZone] - As {@link Phaser.GameObjects.Particles.ParticleEmitter#setDeathZone}.
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* @property {Phaser.Types.GameObjects.Particles.ParticleEmitterBounds|Phaser.Types.GameObjects.Particles.ParticleEmitterBoundsAlt} [bounds] - As {@link Phaser.GameObjects.Particles.ParticleEmitter#setBounds}.
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* @property {object} [followOffset] - Assigns to {@link Phaser.GameObjects.Particles.ParticleEmitter#followOffset}.
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* @property {number} [followOffset.x] - x-coordinate of the offset.
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@ -2,5 +2,5 @@
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* @callback Phaser.Types.GameObjects.Particles.RandomZoneSourceCallback
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* @since 3.0.0
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*
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* @param {Phaser.Math.Vector2} point - A point to modify.
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* @param {Phaser.Math.Vector2Like} point - A point to modify.
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*/
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