mirror of
https://github.com/photonstorm/phaser
synced 2024-11-26 06:30:38 +00:00
Change log fixes.
This commit is contained in:
parent
33a8bfdef0
commit
48f62a35f9
1 changed files with 23 additions and 1 deletions
24
CHANGELOG.md
24
CHANGELOG.md
|
@ -618,6 +618,28 @@ Use cases:
|
|||
|
||||
|
||||
|
||||
## Version 1.1.6 - "Shienar" - 24th February 2014
|
||||
|
||||
### New Examples
|
||||
|
||||
* Added lovely new little mini golf game by jpcloud.
|
||||
|
||||
### Updates
|
||||
|
||||
* Loader can now load JSON files natively (thanks lucas)
|
||||
* TilemapParser now errors if the tileset isn't the right size
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* Updated Physics.Body.applyDamping so that velocity is reduced down to zero properly (thanks caezs)
|
||||
* ArcadePhysics.collideSpriteVsTilemapLayer wouldn't call the process or collide callbacks if only 1 tile was involved in the check (thanks mandarinx)
|
||||
* Lots of documentation fixes (thanks nhowell)
|
||||
* Fix for PixiPatch so it renders masks again (thanks georgios)
|
||||
* Modified ArcadePhysics.intersects so it returns a value as well as asigns (thanks bunnyhero)
|
||||
* Lots of TypeScript defs fixes (thanks clark)
|
||||
|
||||
|
||||
|
||||
## Version 1.1.5 - "Saldaea" - 12th February 2014
|
||||
|
||||
### Bug Fixes
|
||||
|
@ -1135,7 +1157,7 @@ Use cases:
|
|||
|
||||
|
||||
|
||||
## Version 0.9.8
|
||||
## Version 0.9.7
|
||||
|
||||
* Massive refactoring across the entire codebase.
|
||||
* Removed Basic and GameObject and put Sprite on a diet. 127 properties and methods cut down to 32.
|
||||
|
|
Loading…
Reference in a new issue