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README update.
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README.md
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
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
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
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# Phaser
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# Phaser
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@ -18,7 +18,7 @@ Phaser is currently the highest ranked JavaScript game framework on Github and i
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* [freenode #phaserio IRC channel](http://www.html5gamedevs.com/topic/4470-official-phaserio-irc-channel-phaserio-on-freenode/)
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* [freenode #phaserio IRC channel](http://www.html5gamedevs.com/topic/4470-official-phaserio-irc-channel-phaserio-on-freenode/)
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* Please support our work via [Gratipay](https://gratipay.com/photonstorm/)
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* Please support our work via [Gratipay](https://gratipay.com/photonstorm/)
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# Index
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# Index
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@ -39,7 +39,7 @@ Phaser is currently the highest ranked JavaScript game framework on Github and i
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- [Bugs?](#bugs)
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- [Bugs?](#bugs)
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- [License](#license)
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- [License](#license)
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<a name="whats-new"></a>
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<a name="whats-new"></a>
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## What's new in 2.2.2?
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## What's new in 2.2.2?
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@ -50,7 +50,7 @@ Happy coding everyone! I hope to see you on the forums.
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
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
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<a name="change-log"></a>
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<a name="change-log"></a>
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## Change Log
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## Change Log
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@ -127,7 +127,7 @@ For details about changes made in previous versions of Phaser see the full Chang
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
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
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<a name="download"></a>
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<a name="download"></a>
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## Download Phaser
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## Download Phaser
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@ -165,7 +165,7 @@ More details on the [jsDelivr Phaser page](http://www.jsdelivr.com/#!phaser).
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Want to try Phaser without downloading anything? You can [clone the Phaser repo in Koding](https://koding.com/Teamwork?import=https://github.com/photonstorm/phaser/archive/master.zip&c=git1) and start working right away with their web based development system.
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Want to try Phaser without downloading anything? You can [clone the Phaser repo in Koding](https://koding.com/Teamwork?import=https://github.com/photonstorm/phaser/archive/master.zip&c=git1) and start working right away with their web based development system.
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<a name="getting-started"></a>
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<a name="getting-started"></a>
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## Getting Started
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## Getting Started
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@ -178,7 +178,7 @@ The [Game Mechanic Explorer](http://gamemechanicexplorer.com) is a great interac
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Finally the list of [community authored Phaser Tutorials](http://www.lessmilk.com/phaser-tutorial/) is growing fast!
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Finally the list of [community authored Phaser Tutorials](http://www.lessmilk.com/phaser-tutorial/) is growing fast!
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
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## Using Phaser
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## Using Phaser
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@ -208,7 +208,7 @@ Run `grunt` to perform a default build to the `dist` folder.
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If you have replaced Pixi or p2 as part of your changes then make sure you run `grunt replace`. This task will patch their UMD strings so they work properly with Phaser and requireJS.
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If you have replaced Pixi or p2 as part of your changes then make sure you run `grunt replace`. This task will patch their UMD strings so they work properly with Phaser and requireJS.
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
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<a name="requirements"></a>
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<a name="requirements"></a>
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## Requirements
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## Requirements
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@ -225,7 +225,7 @@ Phaser is developed in JavaScript. We've made no assumptions about how you like
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If you code with [TypeScript](http://www.typescriptlang.org/) there is a comprehensive definitions file in the `typescript` folder and tutorials on getting started on our site. This definitions file is for TypeScript 1.0+. If you are using an earlier version of TypeScript (i.e. 0.9.5) you will need to include the WebGL definitions into your project first. This file isn't included with Phaser.
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If you code with [TypeScript](http://www.typescriptlang.org/) there is a comprehensive definitions file in the `typescript` folder and tutorials on getting started on our site. This definitions file is for TypeScript 1.0+. If you are using an earlier version of TypeScript (i.e. 0.9.5) you will need to include the WebGL definitions into your project first. This file isn't included with Phaser.
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<a name="example"></a>
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<a name="example"></a>
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## Learn By Example
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## Learn By Example
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@ -238,7 +238,7 @@ So please checkout https://github.com/photonstorm/phaser-examples
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You can also browse all [Phaser Examples](http://examples.phaser.io) online.
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You can also browse all [Phaser Examples](http://examples.phaser.io) online.
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<a name="features"></a>
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<a name="features"></a>
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## Features
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## Features
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
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
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<a name="road-map"></a>
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<a name="road-map"></a>
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## Road Map
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## Road Map
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If you are an exceptional JavaScript developer and would like to join the Phaser 3 development team then let us know. We have a limited budget available to pay towards your time.
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If you are an exceptional JavaScript developer and would like to join the Phaser 3 development team then let us know. We have a limited budget available to pay towards your time.
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<a name="mighty-editor"></a>
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<a name="mighty-editor"></a>
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## Mighty Editor - A Visual Phaser Game Editor
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## Mighty Editor - A Visual Phaser Game Editor
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[MightyEditor](http://mightyfingers.com/) is a browser-based visual Phaser game editor. Create your maps with ease, position objects and share them in seconds. It also exports to native Phaser code. Excellent for quickly setting-up levels and scenes.
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[MightyEditor](http://mightyfingers.com/) is a browser-based visual Phaser game editor. Create your maps with ease, position objects and share them in seconds. It also exports to native Phaser code. Excellent for quickly setting-up levels and scenes.
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<a name="contributing"></a>
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## Contributing
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## Contributing
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[](https://travis-ci.org/photonstorm/phaser)
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[](https://travis-ci.org/photonstorm/phaser)
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<a name="bugs"></a>
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<a name="bugs"></a>
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## Bugs?
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## Bugs?
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"Being negative is not how we make progress" - Larry Page, Google
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"Being negative is not how we make progress" - Larry Page, Google
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<a name="license"></a>
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<a name="license"></a>
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## License
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## License
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