spelling: dependencies

This commit is contained in:
Josh Soref 2019-10-29 01:51:28 -04:00
parent 22fb1f785f
commit 4670619f6c

View file

@ -111,7 +111,7 @@ var MultiScriptFile = new Class({
*
* The difference between this and the `ScriptFile` file type is that you give an array of scripts to this method,
* and the scripts are then processed _exactly_ in that order. This allows you to load a bunch of scripts that
* may have dependancies on each other without worrying about the async nature of traditional script loading.
* may have dependencies on each other without worrying about the async nature of traditional script loading.
*
* You can call this method from within your Scene's `preload`, along with any other files you wish to load:
*