diff --git a/src/sound/html5/HTML5AudioSoundManager.js b/src/sound/html5/HTML5AudioSoundManager.js
index 7a06af5c8..8723e1f42 100644
--- a/src/sound/html5/HTML5AudioSoundManager.js
+++ b/src/sound/html5/HTML5AudioSoundManager.js
@@ -186,18 +186,18 @@ var HTML5AudioSoundManager = new Class({
document.body.removeEventListener('touchmove', detectMove);
document.body.removeEventListener('touchend', unlock);
- var allTags = [];
+ var lockedTags = [];
_this.game.cache.audio.entries.each(function (key, tags)
{
for (var i = 0; i < tags.length; i++)
{
- allTags.push(tags[i]);
+ lockedTags.push(tags[i]);
}
return true;
});
- var lastTag = allTags[allTags.length - 1];
+ var lastTag = lockedTags[lockedTags.length - 1];
lastTag.oncanplaythrough = function ()
{
@@ -205,7 +205,7 @@ var HTML5AudioSoundManager = new Class({
_this.unlocked = true;
};
- allTags.forEach(function (tag)
+ lockedTags.forEach(function (tag)
{
tag.load();
});