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Fixed pixel perfect dragging, this was still using the old property 'pixelPerfect' instead of the new 'pixelPerfectClick'
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@ -1133,7 +1133,7 @@ Phaser.InputHandler.prototype = {
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this.dragOffset = new Phaser.Point();
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this.dragFromCenter = lockCenter;
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this.pixelPerfect = pixelPerfect;
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this.pixelPerfectClick = pixelPerfect;
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this.pixelPerfectAlpha = alphaThreshold;
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if (boundsRect)
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