Update Sprite3D.js

This commit is contained in:
Richard Davey 2020-08-26 13:06:15 +01:00
parent 80c571963c
commit 3f9950fc00

View file

@ -18,7 +18,7 @@ var Vector4 = require('../../../../src/math/Vector4');
* it to be rendered by a 3D Camera. The Sprite can be positioned anywhere within 3D space.
*
* @class Sprite3D
* @extends Phaser.GameObjects.GameObject
* @extends Phaser.GameObjects.Sprite
* @memberOf Phaser.GameObjects
* @constructor
* @since 3.0.0