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Removed unused var
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@ -1191,7 +1191,7 @@ var World = new Class({
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* @param {number} time - The current time. Either a High Resolution Timer value if it comes from Request Animation Frame, or Date.now if using SetTimeout.
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* @param {number} delta - The delta time in ms since the last frame. This is a smoothed and capped value based on the FPS rate.
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*/
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update: function (time, delta)
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update: function (time)
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{
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if (!this.enabled || !this.autoUpdate)
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{
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