From 3b5e28f684bedc70d6a55c73e88b80ee61ccd3ca Mon Sep 17 00:00:00 2001 From: Richard Davey Date: Wed, 20 Nov 2019 13:02:44 +0000 Subject: [PATCH] Update CHANGELOG.md --- CHANGELOG.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 781428927..ebfd0c3f9 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -73,12 +73,13 @@ * The Video Game Object will now check to see if the browser supports the `HTMLVideoElement` before creating one (thanks @jcyuan) * The `DOM.GetScreenOrientation` functions would return out-dated consts (thanks @jcyuan) * When calling `TileSprite.setTexture` or `setFrame`, if the new frame size didn't match the old one, the new fill pattern would become distorted and the `potWidth` and `potHeight` values would be incorrect. +* Timeline callbacks with extra parameters like `onStart` would miss the first parameter when the callback was invoked. Fix #4810 (thanks @samme) ### Examples, Documentation and TypeScript My thanks to the following for helping with the Phaser 3 Examples, Docs and TypeScript definitions, either by reporting errors, fixing them or helping author the docs: -@samme (for contributing loads of new Arcade Physics examples) @dranitski @jcyuan @RollinSafary @ilyaryabchinski @jsoref @jcyuan +@samme (for contributing loads of new Arcade Physics examples) @dranitski @jcyuan @RollinSafary @ilyaryabchinski @jsoref @jcyuan @ghclark2 ## Version 3.20.1 - Fitoria - 15th October 2019