Updated remove method docs

This commit is contained in:
Pavle Goloskokovic 2018-01-06 17:49:17 +01:00
parent d8eb945f84
commit 39a5c2907f

View file

@ -177,9 +177,11 @@ var BaseSoundManager = new Class({
sound.play(spriteName, config); sound.play(spriteName, config);
}, },
/** /**
* Removes a sound from the sound manager.
* The removed sound is destroyed before removal.
* *
* * @method Phaser.Sound.BaseSoundManager#remove
* @param {ISound} sound * @param {ISound} sound - The sound object to remove.
* @returns {boolean} True if the sound was removed successfully, otherwise false. * @returns {boolean} True if the sound was removed successfully, otherwise false.
*/ */
remove: function (sound) { remove: function (sound) {