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@ -53,7 +53,7 @@ This change has been introduced for `pointerdown`, `pointerup`, `pointermove`, `
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* The WebGLPipeline and WebGLRenderer have new a method `setFloat2v` which allows you to set a `uniform2fv` uniform value (thanks @Mattykins)
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* The WebGLPipeline and WebGLRenderer have new a method `setFloat2v` which allows you to set a `uniform2fv` uniform value (thanks @Mattykins)
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* The WebGLPipeline and WebGLRenderer have new a method `setFloat3v` which allows you to set a `uniform3fv` uniform value (thanks @Mattykins)
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* The WebGLPipeline and WebGLRenderer have new a method `setFloat3v` which allows you to set a `uniform3fv` uniform value (thanks @Mattykins)
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* The WebGLPipeline and WebGLRenderer have new a method `setFloat4v` which allows you to set a `uniform4fv` uniform value (thanks @Mattykins)
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* The WebGLPipeline and WebGLRenderer have new a method `setFloat4v` which allows you to set a `uniform4fv` uniform value (thanks @Mattykins)
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* `Text.setLineSpacing` is a new method that allows you to easily set the line spacing value of a Text object in a chainable call.
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* `Text.setLineSpacing` is a new method that allows you to easily set the line spacing value of a Text object in a chainable call (thanks @RafelSanso)
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## Updates
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## Updates
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