Documentation updates

This commit is contained in:
Richard Davey 2013-11-24 23:52:31 +00:00
parent a876fdd2b6
commit 373b97648d
2 changed files with 12 additions and 5 deletions

13
build/phaser.d.ts vendored
View file

@ -17,6 +17,9 @@ declare class Phaser {
static TILEMAP: number;
static TILEMAPLAYER: number;
static EMITTER: number;
static BITMAPDATA: number;
static CANVAS_FILTER: number;
static WEBGL_FILTER: number;
}
declare module Phaser {
@ -31,11 +34,12 @@ declare module Phaser {
height: number;
view: Phaser.Rectangle;
screenView: Phaser.Rectangle;
bounds: Phaser.Rectangle;
deadzone: Phaser.Rectangle;
visible: boolean;
atLimit: { x: boolean; y: boolean; };
target: Phaser.Sprite;
_edge: number;
private _edge: number;
static FOLLOW_LOCKON: number;
static FOLLOW_PLATFORMER: number;
static FOLLOW_TOPDOWN: number;
@ -54,19 +58,22 @@ declare module Phaser {
camera: Phaser.Camera;
cache: Phaser.Cache;
input: Phaser.Input;
load: Phaser.Loader;
stage: Phaser.Stage;
math: Phaser.Math;
sound: Phaser.SoundManager;
stage: Phaser.Stage;
time: Phaser.Time;
tweens: Phaser.TweenManager;
world: Phaser.World;
particles: Phaser.Particles;
physics: Phaser.Physics.Arcade;
load: Phaser.Loader;
preload();
loadUpdate();
loadRender();
create();
render();
update();
render();
paused();
destroy();
}

View file

@ -74,7 +74,7 @@ Phaser.Sprite = function (game, x, y, key, frame) {
this.lifespan = 0;
/**
* @property {Events} events - The Events you can subscribe to that are dispatched when certain things happen on this Sprite or its components.
* @property {Phaser.Events} events - The Events you can subscribe to that are dispatched when certain things happen on this Sprite or its components.
*/
this.events = new Phaser.Events(this);
@ -84,7 +84,7 @@ Phaser.Sprite = function (game, x, y, key, frame) {
this.animations = new Phaser.AnimationManager(this);
/**
* @property {InputHandler} input - The Input Handler Component.
* @property {Phaser.InputHandler} input - The Input Handler Component.
*/
this.input = new Phaser.InputHandler(this);