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Expose Vertex and Face
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@ -125,6 +125,8 @@ if (typeof WEBGL_RENDERER)
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GameObjects.Mesh = require('./mesh/Mesh');
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GameObjects.Quad = require('./quad/Quad');
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GameObjects.Shader = require('./shader/Shader');
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GameObjects.Vertex = require('./mesh/Vertex');
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GameObjects.Face = require('./mesh/Face');
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GameObjects.Factories.Mesh = require('./mesh/MeshFactory');
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GameObjects.Factories.Quad = require('./quad/QuadFactory');
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