Expose Vertex and Face

This commit is contained in:
Richard Davey 2020-09-14 15:09:12 +01:00
parent 6a3ce21702
commit 36a33745b6

View file

@ -125,6 +125,8 @@ if (typeof WEBGL_RENDERER)
GameObjects.Mesh = require('./mesh/Mesh'); GameObjects.Mesh = require('./mesh/Mesh');
GameObjects.Quad = require('./quad/Quad'); GameObjects.Quad = require('./quad/Quad');
GameObjects.Shader = require('./shader/Shader'); GameObjects.Shader = require('./shader/Shader');
GameObjects.Vertex = require('./mesh/Vertex');
GameObjects.Face = require('./mesh/Face');
GameObjects.Factories.Mesh = require('./mesh/MeshFactory'); GameObjects.Factories.Mesh = require('./mesh/MeshFactory');
GameObjects.Factories.Quad = require('./quad/QuadFactory'); GameObjects.Factories.Quad = require('./quad/QuadFactory');