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https://github.com/photonstorm/phaser
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Requested changes from PR
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98b4364f55
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5 changed files with 3 additions and 34 deletions
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@ -458,7 +458,7 @@ var BaseSoundManager = new Class({
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*
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* @method Phaser.Sound.BaseSoundManager#setAudioDestination
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* @override
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* @since 3.6.0
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* @since 3.60.0
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*
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* @param {Phaser.Types.Sound.SpatialSoundConfig|object} [destination] - An object with x and y fields
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*/
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@ -159,21 +159,6 @@ var HTML5AudioSoundManager = new Class({
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return sound;
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},
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/**
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* Sets the destination for the spatial sound.
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* Currently only WebAudio is supported.
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*
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* @method Phaser.Sound.BaseSoundManager#setAudioDestination
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* @override
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* @since 3.6.0
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*
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* @param {Phaser.Types.Sound.SpatialSoundConfig|object} [destination] - An object with x and y fields
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*/
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setAudioDestination: function ()
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{
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},
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/**
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* Unlocks HTML5 Audio loading and playback on mobile
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* devices on the initial explicit user interaction.
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@ -206,22 +206,6 @@ var NoAudioSoundManager = new Class({
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return BaseSoundManager.prototype.removeByKey.call(this, key);
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},
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/**
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* Sets the destination for the spatial sound.
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* Currently only WebAudio is supported.
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*
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* @method Phaser.Sound.BaseSoundManager#setAudioDestination
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* @override
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* @since 3.6.0
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*
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* @param {Phaser.Types.Sound.SpatialSoundConfig|object} [destination] - An object with x and y fields
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*/
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setAudioDestination: function ()
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{
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},
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/**
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* Stops any sounds matching the given key.
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*
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@ -404,7 +404,7 @@ var WebAudioSound = new Class({
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* This method is only used internally and creates a PannerNode
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*
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* @method Phaser.Sound.WebAudioSound#createSpatialPanner
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* @since 3.6.0
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* @since 3.60.0
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*/
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createSpatialPanner: function (manager)
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{
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@ -276,7 +276,7 @@ var WebAudioSoundManager = new Class({
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*
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* @method Phaser.Sound.BaseSoundManager#setAudioDestination
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* @override
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* @since 3.6.0
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* @since 3.60.0
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*
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* @param {Phaser.Types.Sound.SpatialSoundConfig|object} [destination] - An object with x and y fields
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*/
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