Fixed lint errors.

This commit is contained in:
Chris Andrew 2018-06-20 07:29:42 +01:00
parent 9f23818c40
commit 2d67342ae5

View file

@ -768,6 +768,7 @@ var Camera = new Class({
this.scrollX = Linear(fx, deadzone.x, this.lerp.x) / zoom;
this.scrollX -= deadzone.x;
console.log(this.scrollX);
// debugger;
}
else if (fx >= deadzone.right)
@ -775,6 +776,7 @@ var Camera = new Class({
this.scrollX = Linear(fx, deadzone.right, this.lerp.x) / zoom;
this.scrollX -= deadzone.right;
console.log(this.scrollX);
// debugger;
}