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Fixed lint errors.
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1 changed files with 6 additions and 4 deletions
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@ -768,6 +768,7 @@ var Camera = new Class({
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this.scrollX = Linear(fx, deadzone.x, this.lerp.x) / zoom;
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this.scrollX -= deadzone.x;
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console.log(this.scrollX);
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// debugger;
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}
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else if (fx >= deadzone.right)
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@ -775,6 +776,7 @@ var Camera = new Class({
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this.scrollX = Linear(fx, deadzone.right, this.lerp.x) / zoom;
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this.scrollX -= deadzone.right;
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console.log(this.scrollX);
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// debugger;
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}
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