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Fixed typos
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1 changed files with 2 additions and 2 deletions
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@ -721,8 +721,8 @@ var WebGLPipeline = new Class({
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},
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/**
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* Adjusts this pipelines ortho Projection Matrix to use the given diemsions
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* and reets the `uProjectionMatrix` uniform on all bound shaders.
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* Adjusts this pipelines ortho Projection Matrix to use the given dimensions
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* and resets the `uProjectionMatrix` uniform on all bound shaders.
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*
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* This method is called automatically by the renderer during its resize handler.
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*
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