Fixed typos

This commit is contained in:
Richard Davey 2020-12-10 16:53:26 +00:00
parent 73a0c9d2ce
commit 2be3b7aa59

View file

@ -721,8 +721,8 @@ var WebGLPipeline = new Class({
},
/**
* Adjusts this pipelines ortho Projection Matrix to use the given diemsions
* and reets the `uProjectionMatrix` uniform on all bound shaders.
* Adjusts this pipelines ortho Projection Matrix to use the given dimensions
* and resets the `uProjectionMatrix` uniform on all bound shaders.
*
* This method is called automatically by the renderer during its resize handler.
*