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https://github.com/photonstorm/phaser
synced 2024-11-22 20:53:39 +00:00
Renamed input manager files and refs.
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parent
b4a01bb877
commit
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8 changed files with 36 additions and 43 deletions
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@ -13,7 +13,7 @@ var AnimationManager = require('../animations/AnimationManager');
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var CreateRenderer = require('./CreateRenderer');
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var Data = require('../data/Data');
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var GlobalCache = require('../cache/GlobalCache');
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var GlobalInputManager = require('../input/GlobalInputManager');
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var InputManager = require('../input/InputManager');
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var GlobalSceneManager = require('../scene/global/GlobalSceneManager');
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var PluginManager = require('../plugins/PluginManager');
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var SoundManagerCreator = require('../sound/SoundManagerCreator');
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@ -116,9 +116,9 @@ var Game = new Class({
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/**
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* [description]
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*
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* @property {Phaser.Input.GlobalInputManager} input
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* @property {Phaser.Input.InputManager} input
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*/
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this.input = new GlobalInputManager(this, this.config);
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this.input = new InputManager(this, this.config);
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/**
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* [description]
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@ -151,7 +151,7 @@ var Game = new Class({
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/**
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* [description]
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*
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* @property {Phaser.Input.GlobalInputManager} input
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* @property {Phaser.Plugins.PluginManager} plugins
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*/
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this.plugins = new PluginManager(this, this.config);
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@ -1,4 +1,4 @@
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// Phaser.Input.GlobalInputManager
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// Phaser.Input.InputManager
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var Class = require('../utils/Class');
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var EventEmitter = require('eventemitter3');
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@ -9,11 +9,11 @@ var Pointer = require('./Pointer');
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var Touch = require('./touch/TouchManager');
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var TransformXY = require('../math/TransformXY');
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var GlobalInputManager = new Class({
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var InputManager = new Class({
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initialize:
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function GlobalInputManager (game, config)
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function InputManager (game, config)
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{
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this.game = game;
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@ -278,4 +278,4 @@ var GlobalInputManager = new Class({
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});
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module.exports = GlobalInputManager;
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module.exports = InputManager;
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@ -1,35 +1,35 @@
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var Class = require('../../utils/Class');
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var Class = require('../utils/Class');
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var EventEmitter = require('eventemitter3');
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var DistanceBetween = require('../../math/distance/DistanceBetween');
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var InteractiveObject = require('../InteractiveObject');
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var Circle = require('../../geom/circle/Circle');
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var CircleContains = require('../../geom/circle/Contains');
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var Ellipse = require('../../geom/ellipse/Ellipse');
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var EllipseContains = require('../../geom/ellipse/Contains');
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var Rectangle = require('../../geom/rectangle/Rectangle');
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var RectangleContains = require('../../geom/rectangle/Contains');
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var Triangle = require('../../geom/triangle/Triangle');
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var TriangleContains = require('../../geom/triangle/Contains');
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var DistanceBetween = require('../math/distance/DistanceBetween');
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var InteractiveObject = require('./InteractiveObject');
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var Circle = require('../geom/circle/Circle');
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var CircleContains = require('../geom/circle/Contains');
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var Ellipse = require('../geom/ellipse/Ellipse');
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var EllipseContains = require('../geom/ellipse/Contains');
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var Rectangle = require('../geom/rectangle/Rectangle');
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var RectangleContains = require('../geom/rectangle/Contains');
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var Triangle = require('../geom/triangle/Triangle');
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var TriangleContains = require('../geom/triangle/Contains');
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// Drag Events
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// https://developer.mozilla.org/en-US/docs/Web/API/HTML_Drag_and_Drop_API
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// Mouse Events
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// https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent
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var SceneInputManager = new Class({
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var InputPlugin = new Class({
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Extends: EventEmitter,
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initialize:
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function SceneInputManager (scene)
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function InputPlugin (scene)
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{
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EventEmitter.call(this);
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// The Scene that owns this plugin
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this.scene = scene;
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// GlobalInputManager
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// InputManager
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this.manager = scene.sys.game.input;
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// A reference to this.scene.sys.displayList (set in boot)
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@ -992,4 +992,4 @@ var SceneInputManager = new Class({
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});
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module.exports = SceneInputManager;
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module.exports = InputPlugin;
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@ -3,7 +3,10 @@
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module.exports = {
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Gamepad: require('./gamepad'),
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InteractiveObject: require('./InteractiveObject'),
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Keyboard: require('./keyboard'),
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Mouse: require('./mouse')
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Mouse: require('./mouse'),
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Pointer: require('./Pointer'),
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Touch: require('./touch')
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};
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7
src/input/touch/index.js
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7
src/input/touch/index.js
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@ -0,0 +1,7 @@
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// Phaser.Input.Touch
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module.exports = {
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TouchManager: require('./TouchManager')
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};
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@ -7,7 +7,7 @@ var DisplayList = require('../plugins/DisplayList');
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var EventEmitter = require('eventemitter3');
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var GameObjectCreator = require('../plugins/GameObjectCreator');
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var GameObjectFactory = require('../plugins/GameObjectFactory');
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var InputManager = require('../plugins/InputManager');
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var InputManager = require('../../input/InputPlugin');
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var Loader = require('../plugins/Loader');
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var PhysicsManager = require('../plugins/PhysicsManager');
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var SceneManager = require('../plugins/SceneManager');
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@ -1,17 +0,0 @@
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var Class = require('../../utils/Class');
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var SceneInputManager = require('../../input/local/SceneInputManager');
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var InputManager = new Class({
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Extends: SceneInputManager,
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initialize:
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function InputManager (scene)
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{
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SceneInputManager.call(this, scene);
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}
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});
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module.exports = InputManager;
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