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https://github.com/photonstorm/phaser
synced 2024-11-23 13:13:43 +00:00
Added completeDelay and elasticity (not yet hooked up)
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parent
e2c08dd08e
commit
26591ce784
3 changed files with 21 additions and 18 deletions
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@ -1,4 +1,4 @@
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var CHECKSUM = {
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build: '48abf510-3ab5-11e7-94f8-f16a04e0b1e8'
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build: '3f2f3a70-3ab9-11e7-9be9-3f1f4f292edc'
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};
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module.exports = CHECKSUM;
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@ -13,24 +13,24 @@ var Tween = function (manager, target, key, value)
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this.current;
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this.end;
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this.ease;
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this.duration = 1000;
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this.yoyo = false;
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this.repeat = 0;
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this.loop = false;
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this.delay = 0;
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this.repeatDelay = 0;
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this.onCompleteDelay = 0;
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this.ease; // the ease function this tween uses
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this.duration = 1000; // duration of the tween in ms/frames, excludes time for yoyo or repeats
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this.yoyo = false; // alternate the tween back to its start position again?
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this.repeat = 0; // number of times to repeat the tween (-1 = forever, same as setting loop=true)
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this.loop = false; // infinitely loop this tween?
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this.delay = 0; // time in ms/frames between tween will start its first run
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this.repeatDelay = 0; // time in ms/frames before repeat will start
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this.onCompleteDelay = 0; // time in ms/frames before the 'onComplete' event fires
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this.elasticity = 0;
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// Changes the property to be this before starting the tween
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this.startAt;
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this.progress = 0;
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this.elapsed = 0;
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this.countdown = 0;
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this.progress = 0; // between 0 and 1 showing completion of current portion of tween
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this.elapsed = 0; // delta counter
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this.countdown = 0; // delta countdown timer
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this.repeatCounter = 0;
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this.repeatCounter = 0; // how many repeats are left to run?
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// 0 = Waiting to be added to the TweenManager
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// 1 = Paused (dev needs to invoke Tween.start)
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@ -141,7 +141,7 @@ Tween.prototype = {
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var progress = elapsed / duration;
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var p = this.ease(progress);
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var p = this.ease(progress, 0.1, this.elasticity);
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// Optimize
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this.current = this.start + ((this.end - this.start) * p);
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@ -174,7 +174,7 @@ Tween.prototype = {
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var progress = elapsed / duration;
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var p = this.ease(1 - progress);
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var p = this.ease(1 - progress, 0.1, this.elasticity);
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// Optimize
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this.current = this.start + ((this.end - this.start) * p);
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@ -151,11 +151,10 @@ var TweenBuilder = function (manager, config)
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var yoyo = GetValue(config, 'yoyo', false);
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var repeat = GetAdvancedValue(config, 'repeat', 0);
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var repeatDelay = GetAdvancedValue(config, 'repeatDelay', 0);
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var completeDelay = GetAdvancedValue(config, 'completeDelay', 0);
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var loop = GetValue(config, 'loop', false);
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var delay = GetAdvancedValue(config, 'delay', 0);
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// var onCompleteDelay = 0;
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// var elasticity = 0;
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var elasticity = GetAdvancedValue(config, 'elasticity', 0);
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for (var p = 0; p < props.length; p++)
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{
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@ -168,8 +167,10 @@ var TweenBuilder = function (manager, config)
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var iYoyo = GetValue(value, 'yoyo', yoyo);
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var iRepeat = GetAdvancedValue(value, 'repeat', repeat);
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var iRepeatDelay = GetAdvancedValue(value, 'repeatDelay', repeatDelay);
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var iCompleteDelay = GetAdvancedValue(value, 'completeDelay', completeDelay);
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var iLoop = GetValue(value, 'loop', loop);
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var iDelay = GetAdvancedValue(value, 'delay', delay);
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var iElasticity = GetAdvancedValue(value, 'elasticity', elasticity);
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for (var t = 0; t < targets.length; t++)
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{
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@ -184,8 +185,10 @@ var TweenBuilder = function (manager, config)
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tween.yoyo = iYoyo;
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tween.repeat = iRepeat;
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tween.repeatDelay = iRepeatDelay;
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tween.completeDelay = iCompleteDelay;
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tween.loop = iLoop;
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tween.delay = iDelay;
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tween.elasticity = iElasticity;
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tweens.push(tween);
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