Updated change log

This commit is contained in:
Richard Davey 2018-03-30 12:03:42 +01:00
parent 4c116c0af2
commit 2540b75b88

View file

@ -35,6 +35,10 @@ being passed to the simulation. The default value is 1 to remain consistent with
* The file `InteractiveObject.js` has been renamed to `CreateInteractiveObject.js` to more accurately reflect what it does and to avoid type errors in the docs.
* Renamed the Camera Controls module exports for `Fixed` to `FixedKeyControl` and `Smoothed` to `SmoothedKeyControl` to match the class names. Fix #3463 (thanks @seivan)
* The ComputedSize Component now has `setSize` and `setDisplaySize` methods. This component is used for Game Objects that have a non-texture based size.
* The GamepadManager now extends EventEmitter directly, just like the KeyboardManager does.
Also, my thanks to the following for helping with the Phaser 3 Examples, either by reporting errors or fixing them: @gabegordon @melissaelopez @samid737 @nbs @tgrajewski