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Updated change log
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@ -35,6 +35,10 @@ being passed to the simulation. The default value is 1 to remain consistent with
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* The file `InteractiveObject.js` has been renamed to `CreateInteractiveObject.js` to more accurately reflect what it does and to avoid type errors in the docs.
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* Renamed the Camera Controls module exports for `Fixed` to `FixedKeyControl` and `Smoothed` to `SmoothedKeyControl` to match the class names. Fix #3463 (thanks @seivan)
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* The ComputedSize Component now has `setSize` and `setDisplaySize` methods. This component is used for Game Objects that have a non-texture based size.
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* The GamepadManager now extends EventEmitter directly, just like the KeyboardManager does.
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Also, my thanks to the following for helping with the Phaser 3 Examples, either by reporting errors or fixing them: @gabegordon @melissaelopez @samid737 @nbs @tgrajewski
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