Updated plugin

This commit is contained in:
Richard Davey 2020-11-10 17:27:11 +00:00
parent 15f3ad2394
commit 24406d2d4f
2 changed files with 3 additions and 11 deletions

View file

@ -1966,19 +1966,11 @@ var BitmapMask = new Class({
*/
this.maskFramebuffer = null;
/**
* The previous framebuffer set in the renderer before this one was enabled.
*
* @name Phaser.Display.Masks.BitmapMask#prevFramebuffer
* @type {WebGLFramebuffer}
* @since 3.17.0
*/
this.prevFramebuffer = null;
/**
* Whether to invert the masks alpha.
*
* If `true`, the alpha of the masking pixel will be inverted before it's multiplied with the masked pixel. Essentially, this means that a masked area will be visible only if the corresponding area in the mask is invisible.
* If `true`, the alpha of the masking pixel will be inverted before it's multiplied with the masked pixel.
* Essentially, this means that a masked area will be visible only if the corresponding area in the mask is invisible.
*
* @name Phaser.Display.Masks.BitmapMask#invertAlpha
* @type {boolean}

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