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Pass game instance as boot callback arguments.
It may be useful to run some operations while the game is booting. However, if a living instance of the game is necessary during this process, only way possible is using a global variable at the moment. This commit aims to amend that so whenever needed the game instance reference is passed down and can be used inside the {pre,post}Boot callbacks.
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parent
6e82760c99
commit
20e3825e1f
1 changed files with 2 additions and 2 deletions
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@ -265,7 +265,7 @@ var Game = new Class({
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{
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{
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this.isBooted = true;
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this.isBooted = true;
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this.config.preBoot();
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this.config.preBoot(this);
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CreateRenderer(this);
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CreateRenderer(this);
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@ -292,7 +292,7 @@ var Game = new Class({
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{
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{
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this.isRunning = true;
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this.isRunning = true;
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this.config.postBoot();
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this.config.postBoot(this);
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if (this.renderer)
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if (this.renderer)
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{
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{
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