RenderTexture: Texture is always destroyed (canvas)

Forgot to check the flag for canvas renderer.
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TadejZupancic 2018-08-22 15:57:57 +02:00 committed by GitHub
parent bd40360dbc
commit 1fa16f00df
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@ -829,7 +829,7 @@ var RenderTexture = new Class({
*/
preDestroy: function ()
{
if (this.canvas)
if (this.canvas && !this._saved)
{
CanvasPool.remove(this.canvas);
}