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Typo fix
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@ -1018,7 +1018,7 @@ var MatterPhysics = new Class({
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* @method Phaser.Physics.Matter.MatterPhysics#getMatterBodies
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* @since 3.22.0
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*
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* @param {array} [bodies] - An array of objects to extract the bodies from. If falsey, it will return all bodis in the world.
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* @param {array} [bodies] - An array of objects to extract the bodies from. If falsey, it will return all bodies in the world.
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*
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* @return {MatterJS.Body[]} An array of native Matter Body objects.
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*/
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