Added physics to the injection map

This commit is contained in:
Richard Davey 2017-08-15 23:37:00 +01:00
parent dd68b6a79b
commit 1e6659b2ef

View file

@ -1,6 +1,6 @@
// These properties get injected into the Scene and map to local systems
// The key is the local system reference, the value is the property that is added to the Scene
// These can be modified via the config object
// The map key is the local system reference, the value is the property that is added to the Scene
// These defaults can be modified via the Scene config object
var InjectionMap = {
@ -19,6 +19,7 @@ var InjectionMap = {
inputManager: 'input',
load: 'load',
make: 'make',
physicsManager: 'physics',
pool: 'pool',
sceneManager: 'scene',
time: 'time',