0.2 is just too dim

This commit is contained in:
Richard Davey 2020-01-10 14:53:39 +00:00
parent ea2337c091
commit 1d827c911f

View file

@ -1318,12 +1318,12 @@ var World = new Class({
if (config.showBroadphase && engine.broadphase.controller)
{
this.renderGrid(engine.broadphase, graphics, config.broadphaseColor, 0.2);
this.renderGrid(engine.broadphase, graphics, config.broadphaseColor, 0.5);
}
if (config.showBounds)
{
this.renderBodyBounds(bodies, graphics, config.boundsColor, 0.2);
this.renderBodyBounds(bodies, graphics, config.boundsColor, 0.5);
}
if (config.showBody || config.showStaticBody)