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Create GetCalcMatrixResults.js
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src/gameobjects/typedefs/GetCalcMatrixResults.js
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src/gameobjects/typedefs/GetCalcMatrixResults.js
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/**
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* @typedef {object} Phaser.Types.GameObjects.GetCalcMatrixResults
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* @since 3.50.0
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*
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* @property {Phaser.GameObjects.Components.TransformMatrix} camera - The calculated Camera matrix.
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* @property {Phaser.GameObjects.Components.TransformMatrix} sprite - The calculated Sprite (Game Object) matrix.
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* @property {Phaser.GameObjects.Components.TransformMatrix} calc - The calculated results matrix, factoring all others in.
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*/
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