From 19384cb914db08ee2298abbfcf1023a694b80474 Mon Sep 17 00:00:00 2001 From: Pavle Goloskokovic Date: Sun, 18 Feb 2018 20:18:41 +0100 Subject: [PATCH] Fixed class docs --- src/sound/noaudio/NoAudioSound.js | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/sound/noaudio/NoAudioSound.js b/src/sound/noaudio/NoAudioSound.js index 72c29454c..0e739111f 100644 --- a/src/sound/noaudio/NoAudioSound.js +++ b/src/sound/noaudio/NoAudioSound.js @@ -19,15 +19,15 @@ var Extend = require('../../utils/object/Extend'); * breaking on devices that don't support any audio playback technologies. * * @class NoAudioSound - * @extends EventEmitter + * @extends Phaser.Sound.BaseSound * @memberOf Phaser.Sound * @constructor * @author Pavle Goloskokovic (http://prunegames.com) * @since 3.0.0 - * + * * @param {Phaser.Sound.NoAudioSoundManager} manager - Reference to the current sound manager instance. * @param {string} key - Asset key for the sound. - * @param {ISoundConfig} [config={}] - An optional config object containing default sound settings. + * @param {SoundConfig} [config={}] - An optional config object containing default sound settings. */ var NoAudioSound = new Class({