mirror of
https://github.com/photonstorm/phaser
synced 2024-11-10 15:14:47 +00:00
Update JSDocs
This commit is contained in:
parent
16dbcfef22
commit
1766f66984
1 changed files with 3 additions and 0 deletions
|
@ -30,6 +30,9 @@ var Vector4 = require('../../math/Vector4');
|
|||
* of the game canvas. This div is sized to match the canvas, and if the canvas size changes, as a result of
|
||||
* settings within the Scale Manager, the dom container is resized accordingly.
|
||||
*
|
||||
* If you have not already done so, you have to provide a `parent` in the Game Configuration, or the DOM
|
||||
* Container will fail to be created.
|
||||
*
|
||||
* You can create a DOM Element by either passing in DOMStrings, or by passing in a reference to an existing
|
||||
* Element that you wish to be placed under the control of Phaser. For example:
|
||||
*
|
||||
|
|
Loading…
Reference in a new issue