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Added new FontFile file loader
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src/loader/filetypes/FontFile.js
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src/loader/filetypes/FontFile.js
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/**
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* @author Richard Davey <rich@phaser.io>
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* @copyright 2013-2024 Phaser Studio Inc.
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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*/
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var Class = require('../../utils/Class');
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var CONST = require('../const');
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var File = require('../File');
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var FileTypesManager = require('../FileTypesManager');
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var GetFastValue = require('../../utils/object/GetFastValue');
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var GetURL = require('../GetURL');
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var IsPlainObject = require('../../utils/object/IsPlainObject');
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/**
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* @classdesc
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* A single Font File suitable for loading by the Loader.
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*
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* These are created when you use the Phaser.Loader.LoaderPlugin#font method and are not typically created directly.
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*
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* For documentation about what all the arguments and configuration options mean please see Phaser.Loader.LoaderPlugin#font.
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*
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* @class FontFile
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* @extends Phaser.Loader.File
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* @memberof Phaser.Loader.FileTypes
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* @constructor
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* @since 3.87.0
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*
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* @param {Phaser.Loader.LoaderPlugin} loader - A reference to the Loader that is responsible for this file.
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* @param {(string|Phaser.Types.Loader.FileTypes.FontFileConfig)} key - The key to use for this file, or a file configuration object.
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* @param {string} [url] - The absolute or relative URL to load this file from. If undefined or `null` it will be set to `<key>.ttf`, i.e. if `key` was "alien" then the URL will be "alien.ttf".
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* @param {string} [format='truetype'] - The font type. Should be a string, like 'truetype' or 'opentype'.
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* @param {object} [descriptors] - An optional object containing font descriptors for the Font Face. See https://developer.mozilla.org/en-US/docs/Web/API/FontFace/FontFace#descriptors for more details.
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* @param {Phaser.Types.Loader.XHRSettingsObject} [xhrSettings] - Extra XHR Settings specifically for this file.
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*/
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var FontFile = new Class({
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Extends: File,
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initialize:
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function FontFile (loader, key, url, format, descriptors, xhrSettings)
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{
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var extension = 'ttf';
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if (IsPlainObject(key))
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{
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var config = key;
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key = GetFastValue(config, 'key');
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url = GetFastValue(config, 'url');
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format = GetFastValue(config, 'format', 'truetype');
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descriptors = GetFastValue(config, 'descriptors', null);
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xhrSettings = GetFastValue(config, 'xhrSettings');
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extension = GetFastValue(config, 'extension', extension);
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}
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else if (format === undefined)
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{
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format = 'truetype';
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}
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var fileConfig = {
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type: 'font',
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cache: false,
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extension: extension,
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responseType: 'text',
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key: key,
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url: url,
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xhrSettings: xhrSettings
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};
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File.call(this, loader, fileConfig);
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this.data = {
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format: format,
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descriptors: descriptors
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};
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this.state = CONST.FILE_POPULATED;
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},
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/**
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* Called automatically by Loader.nextFile.
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* This method controls what extra work this File does with its loaded data.
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*
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* @method Phaser.Loader.FileTypes.FontFile#onProcess
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* @since 3.87.0
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*/
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onProcess: function ()
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{
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this.state = CONST.FILE_PROCESSING;
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this.src = GetURL(this, this.loader.baseURL);
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var font;
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var key = this.key;
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var source = 'url(' + this.src + ') format("' + this.data.format + '")';
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if (this.data.descriptors)
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{
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font = new FontFace(key, source, this.data.descriptors);
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}
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else
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{
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font = new FontFace(key, source);
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}
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var _this = this;
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font.load().then(function ()
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{
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document.fonts.add(font);
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document.body.classList.add("fonts-loaded");
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_this.onProcessComplete();
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}).catch(function ()
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{
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console.warn('Font failed to load', source);
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_this.onProcessComplete();
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});
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}
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});
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/**
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* Adds a Font file, or array of Font files, to the current load queue.
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*
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* You can call this method from within your Scene's `preload`, along with any other files you wish to load:
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*
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* ```javascript
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* function preload ()
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* {
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* this.load.font('Nokia', 'assets/nokia.ttf', 'truetype');
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* }
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* ```
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*
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* If the font file is open type, you can specify the format:
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*
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* ```javascript
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* function preload ()
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* {
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* this.load.font('Nokia', 'assets/nokia.otf', 'opentype');
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* }
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* ```
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*
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* The file is **not** loaded right away. It is added to a queue ready to be loaded either when the loader starts,
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* or if it's already running, when the next free load slot becomes available. This happens automatically if you
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* are calling this from within the Scene's `preload` method, or a related callback. Because the file is queued
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* it means you cannot use the file immediately after calling this method, but must wait for the file to complete.
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* The typical flow for a Phaser Scene is that you load assets in the Scene's `preload` method and then when the
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* Scene's `create` method is called you are guaranteed that all of those assets are ready for use and have been
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* loaded.
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*
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* The key must be a unique String and not already in-use by another file in the Loader.
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*
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* Instead of passing arguments you can pass a configuration object, such as:
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*
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* ```javascript
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* this.load.font({
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* key: 'Nokia',
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* url: 'assets/nokia.ttf',
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* format: 'truetype',
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* descriptors: { style: 'normal', weight: '400' }
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* });
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* ```
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*
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* See the documentation for `Phaser.Types.Loader.FileTypes.FontFileConfig` for more details.
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*
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* See the MDN documentation at https://developer.mozilla.org/en-US/docs/Web/API/FontFace/FontFace#descriptors for details about the descriptors.
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*
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* When this file is handled by the Loader, it will create a new Font Face DOM element for it and add it to the document.
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*
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* You should use the same key given for the font in your Text objects, such as:
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*
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* ```javascript
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* this.add.text(x, y, 'Hello World', { fontFamily: 'Nokia', fontSize: 48 });
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* ```
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*
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* See https://developer.mozilla.org/en-US/docs/Web/API/FontFace for more details.
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*
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* The URL can be relative or absolute. If the URL is relative the `Loader.baseURL` and `Loader.path` values will be prepended to it.
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*
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* If the URL isn't specified the Loader will take the key and create a filename from that. For example if the key is "alien"
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* and no URL is given then the Loader will set the URL to be "alien.ttf". It will always add `.ttf` as the extension, although
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* this can be overridden if using an object instead of method arguments. If you do not desire this action then provide a URL.
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*
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* Note: The ability to load this type of file will only be available if the Font File type has been built into Phaser.
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* It is available in the default build but can be excluded from custom builds.
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*
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* @method Phaser.Loader.LoaderPlugin#font
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* @fires Phaser.Loader.Events#ADD
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* @since 3.87.0
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*
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* @param {(string|Phaser.Types.Loader.FileTypes.FontFileConfig|Phaser.Types.Loader.FileTypes.FontFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them.
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* @param {string} [url] - The absolute or relative URL to load this file from. If undefined or `null` it will be set to `<key>.ttf`, i.e. if `key` was "alien" then the URL will be "alien.ttf".
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* @param {string} [format='truetype'] - The font type. Should be a string, like 'truetype' or 'opentype'.
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* @param {object} [descriptors] - An optional object containing font descriptors for the Font Face. See https://developer.mozilla.org/en-US/docs/Web/API/FontFace/FontFace#descriptors for more details.
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* @param {Phaser.Types.Loader.XHRSettingsObject} [xhrSettings] - An XHR Settings configuration object. Used in replacement of the Loaders default XHR Settings.
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*
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* @return {this} The Loader instance.
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*/
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FileTypesManager.register('font', function (key, url, format, descriptors, xhrSettings)
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{
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if (Array.isArray(key))
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{
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for (var i = 0; i < key.length; i++)
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{
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// If it's an array it has to be an array of Objects, so we get everything out of the 'key' object
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this.addFile(new FontFile(this, key[i]));
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}
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}
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else
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{
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this.addFile(new FontFile(this, key, url, format, descriptors, xhrSettings));
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}
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return this;
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});
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module.exports = FontFile;
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@ -20,6 +20,7 @@ module.exports = {
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BitmapFontFile: require('./BitmapFontFile'),
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CompressedTextureFile: require('./CompressedTextureFile'),
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CSSFile: require('./CSSFile'),
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FontFile: require('./FontFile'),
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GLSLFile: require('./GLSLFile'),
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HTML5AudioFile: require('./HTML5AudioFile'),
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HTMLFile: require('./HTMLFile'),
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9
src/loader/filetypes/typedefs/FontFileConfig.js
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9
src/loader/filetypes/typedefs/FontFileConfig.js
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/**
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* @typedef {object} Phaser.Types.Loader.FileTypes.FontFileConfig
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*
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* @property {string} key - The key of the file. Must be unique within the Loader.
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* @property {string} [url] - The absolute or relative URL to load the file from.
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* @property {string} [extension='js'] - The default file extension to use if no url is provided.
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* @property {string} [type='script'] - The script type. Should be either 'script' for classic JavaScript, or 'module' if the file contains an exported module.
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* @property {Phaser.Types.Loader.XHRSettingsObject} [xhrSettings] - Extra XHR Settings specifically for this file.
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*/
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