mirror of
https://github.com/photonstorm/phaser
synced 2024-11-10 15:14:47 +00:00
Update CHANGELOG.md
This commit is contained in:
parent
f586cd472a
commit
16dbcfef22
1 changed files with 1 additions and 0 deletions
|
@ -211,6 +211,7 @@ If you used any of them in your code, please update to the new function names be
|
|||
* The constant `Phaser.Renderer.WebGL.UNSIGNED_BYTE` value has been removed as it wasn't used internally.
|
||||
* The constant `Phaser.Renderer.WebGL.UNSIGNED_SHORT` value has been removed as it wasn't used internally.
|
||||
* The constant `Phaser.Renderer.WebGL.FLOAT` value has been removed as it wasn't used internally.
|
||||
* `global.Phaser = Phaser` has been removed, as it's no longer required by the UMD loader, which should make importing in Angular 10 easier. Fix #5212 (thanks @blackyale)
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
|
|
Loading…
Reference in a new issue