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docs update.
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@ -103,6 +103,7 @@ Version 2.1.0 - "Cairhien" - -in development-
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* Canvas.removeFromDOM(canvas) will remove a canvas element from the DOM.
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* Game.destroy now removes the games canvas element from the DOM.
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* ScaleManager.setMinMax(minWidth, minHeight, maxWidth, maxHeight) is a handy function to allow you to set all the min/max dimensions in one call.
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* ArcadePhysics.collide and overlap can now accept 2 Arrays of objects to be used in the collision checks (thanks @ctmartinez1992 #1158)
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### Updates
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