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Version 0.9.1 release - see the release notes for more details.
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README.md
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README.md
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Phaser
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======
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Version 0.9
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Version 0.9.1
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18th April 2013
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19th April 2013
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By Richard Davey, [Photon Storm](http://www.photonstorm.com)
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@ -18,6 +18,16 @@ For support post to the Phaser board on the [HTML5 Game Devs forum](http://www.h
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Change Log
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----------
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V0.9.1
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Added the new align property to GameObjects that controls placement when rendering.<br />
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Added an align example to the Sprites test group (click the mouse to change alignment position)<br />
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Added a new MicroPoint class. Same as Point but much smaller / less functions, updated GameObject to use it.<br />
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Completely rebuilt the Rectangle class to use MicroPoints and store the values of the 9 points around the edges, to be used
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for new collision system.<br />
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Game.Input now has 2 signals you can subscribe to for down/up events, see the Sprite align example for use.<br />
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Updated the States examples to bring in-line with 0.9 release.
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V0.9
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Large refactoring. Everything now lives inside the Phaser module, so all code and all tests have been updated to reflect this. Makes coding a tiny bit
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