mirror of
https://github.com/photonstorm/phaser
synced 2024-11-10 23:24:41 +00:00
Timer class updated so that code-resumed pauses don't mess up the internal _pausedTotal value (thanks @joelrobichaud, fix #814)
Timer class when paused by code after a game-level pause wouldn't set the codepaused flag (thanks @joelrobichaud, fix #814)
This commit is contained in:
parent
86f6b114e8
commit
0d2fa2733a
1 changed files with 2 additions and 0 deletions
|
@ -103,6 +103,8 @@ Version 2.0.5 - "Tanchico" - in development
|
|||
* Device Silk UA test updated to avoid Safari conflict (thanks @jflowers45, fix #810)
|
||||
* Sound.stop on Samsung S4 would randomly throw a DOM error. Wrapped the audio stop in a try/catch (thanks FSDaniel)
|
||||
* RandomDataGenerator.integerInRange would return a non-integer value if you passed in a float.
|
||||
* Timer class updated so that code-resumed pauses don't mess up the internal _pausedTotal value (thanks @joelrobichaud, fix #814)
|
||||
* Timer class when paused by code after a game-level pause wouldn't set the codepaused flag (thanks @joelrobichaud, fix #814)
|
||||
|
||||
|
||||
### To Do
|
||||
|
|
Loading…
Reference in a new issue