Update NineSlice.js

Fixed the horiztonal typo
This commit is contained in:
Alvaro Estrada 2023-11-10 13:43:50 -06:00
parent 47d393ac29
commit 0b22354afd

View file

@ -115,8 +115,8 @@ var Vertex = require('../../geom/mesh/Vertex');
* @param {number} [height=256] - The height of the Nine Slice Game Object. If this is a 3 slice object the height will be fixed to the height of the texture and cannot be changed. * @param {number} [height=256] - The height of the Nine Slice Game Object. If this is a 3 slice object the height will be fixed to the height of the texture and cannot be changed.
* @param {number} [leftWidth=10] - The size of the left vertical column (A). * @param {number} [leftWidth=10] - The size of the left vertical column (A).
* @param {number} [rightWidth=10] - The size of the right vertical column (B). * @param {number} [rightWidth=10] - The size of the right vertical column (B).
* @param {number} [topHeight=0] - The size of the top horiztonal row (C). Set to zero or undefined to create a 3 slice object. * @param {number} [topHeight=0] - The size of the top horizontal row (C). Set to zero or undefined to create a 3 slice object.
* @param {number} [bottomHeight=0] - The size of the bottom horiztonal row (D). Set to zero or undefined to create a 3 slice object. * @param {number} [bottomHeight=0] - The size of the bottom horizontal row (D). Set to zero or undefined to create a 3 slice object.
*/ */
var NineSlice = new Class({ var NineSlice = new Class({
@ -352,8 +352,8 @@ var NineSlice = new Class({
* @param {number} [height=256] - The height of the Nine Slice Game Object. If this is a 3 slice object the height will be fixed to the height of the texture and cannot be changed. * @param {number} [height=256] - The height of the Nine Slice Game Object. If this is a 3 slice object the height will be fixed to the height of the texture and cannot be changed.
* @param {number} [leftWidth=10] - The size of the left vertical column (A). * @param {number} [leftWidth=10] - The size of the left vertical column (A).
* @param {number} [rightWidth=10] - The size of the right vertical column (B). * @param {number} [rightWidth=10] - The size of the right vertical column (B).
* @param {number} [topHeight=0] - The size of the top horiztonal row (C). Set to zero or undefined to create a 3 slice object. * @param {number} [topHeight=0] - The size of the top horizontal row (C). Set to zero or undefined to create a 3 slice object.
* @param {number} [bottomHeight=0] - The size of the bottom horiztonal row (D). Set to zero or undefined to create a 3 slice object. * @param {number} [bottomHeight=0] - The size of the bottom horizontal row (D). Set to zero or undefined to create a 3 slice object.
* @param {boolean} [skipScale9=false] -If this Nine Slice was created from Texture Packer scale9 atlas data, set this property to use the given column sizes instead of those specified in the JSON. * @param {boolean} [skipScale9=false] -If this Nine Slice was created from Texture Packer scale9 atlas data, set this property to use the given column sizes instead of those specified in the JSON.
* *
* @return {this} This Game Object instance. * @return {this} This Game Object instance.