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https://github.com/photonstorm/phaser
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Added TextureTintStrip pipeline
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2 changed files with 3 additions and 0 deletions
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@ -23,6 +23,7 @@ var WebGLSnapshot = require('../snapshot/WebGLSnapshot');
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var BitmapMaskPipeline = require('./pipelines/BitmapMaskPipeline');
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var BitmapMaskPipeline = require('./pipelines/BitmapMaskPipeline');
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var ForwardDiffuseLightPipeline = require('./pipelines/ForwardDiffuseLightPipeline');
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var ForwardDiffuseLightPipeline = require('./pipelines/ForwardDiffuseLightPipeline');
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var TextureTintPipeline = require('./pipelines/TextureTintPipeline');
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var TextureTintPipeline = require('./pipelines/TextureTintPipeline');
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var TextureTintStripPipeline = require('./pipelines/TextureTintStripPipeline');
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/**
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/**
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* @callback WebGLContextCallback
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* @callback WebGLContextCallback
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@ -711,6 +712,7 @@ var WebGLRenderer = new Class({
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this.pipelines = {};
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this.pipelines = {};
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this.addPipeline('TextureTintPipeline', new TextureTintPipeline({ game: game, renderer: this }));
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this.addPipeline('TextureTintPipeline', new TextureTintPipeline({ game: game, renderer: this }));
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this.addPipeline('TextureTintStripPipeline', new TextureTintStripPipeline({ game: game, renderer: this }));
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this.addPipeline('BitmapMaskPipeline', new BitmapMaskPipeline({ game: game, renderer: this }));
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this.addPipeline('BitmapMaskPipeline', new BitmapMaskPipeline({ game: game, renderer: this }));
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this.addPipeline('Light2D', new ForwardDiffuseLightPipeline({ game: game, renderer: this, maxLights: config.maxLights }));
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this.addPipeline('Light2D', new ForwardDiffuseLightPipeline({ game: game, renderer: this, maxLights: config.maxLights }));
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@ -13,6 +13,7 @@ module.exports = {
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BitmapMaskPipeline: require('./BitmapMaskPipeline'),
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BitmapMaskPipeline: require('./BitmapMaskPipeline'),
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ForwardDiffuseLightPipeline: require('./ForwardDiffuseLightPipeline'),
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ForwardDiffuseLightPipeline: require('./ForwardDiffuseLightPipeline'),
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TextureTintPipeline: require('./TextureTintPipeline'),
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TextureTintPipeline: require('./TextureTintPipeline'),
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TextureTintStripPipeline: require('./TextureTintStripPipeline'),
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ModelViewProjection: require('./components/ModelViewProjection')
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ModelViewProjection: require('./components/ModelViewProjection')
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};
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};
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