Update CHANGELOG-v3.61.md

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Richard Davey 2023-07-24 14:33:53 +01:00
parent 719bfd9dd8
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* The `Tween.remove` method will now check to see if `Tween.parent` exists before trying to remove it from the parent. This should help guard against errors where `Tween.remove` is called by mistake on already removed or destroyed tweens. Fix #6539 (thanks @orcomarcio) * The `Tween.remove` method will now check to see if `Tween.parent` exists before trying to remove it from the parent. This should help guard against errors where `Tween.remove` is called by mistake on already removed or destroyed tweens. Fix #6539 (thanks @orcomarcio)
* `Particle.alpha` is now clamped to the range 0 to 1 within the `update` method, preventing it from going out of range. Fix #6551 (thanks @orcomarcio) * `Particle.alpha` is now clamped to the range 0 to 1 within the `update` method, preventing it from going out of range. Fix #6551 (thanks @orcomarcio)
* `Math.Wrap` has been reverted to the previous version. Fix #6479 (thanks @EmilSV) * `Math.Wrap` has been reverted to the previous version. Fix #6479 (thanks @EmilSV)
* The `Graphics` Game Object will now set a default line and fill style to fully transparent and black. This prevents issues where a Graphics object would render with a color set in other Shape Game Objects if it had been drawn to and no style was previous set (thanks Whitesmith)
# Bug Fixes # Bug Fixes