Update CHANGELOG-v3.85.md

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Richard Davey 2024-06-06 15:16:08 +01:00
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* Calling `Timeline.resume` will now resume any currently paused Tweens that the Timeline had started (thanks @monteiz)
* Calling `Timeline.clear` and `Timeline.destroy` will now destroy any currently active Tweens that the Timeline had created. Previously, active tweens would continue to play to completion (thanks @monteiz)
* `TimelineEvent` has a new property called `tweenInstance`. If the Timeline event has a tween that has been activated, this will hold a reference to it.
* If you create a BitmapText with an invalid key it will now throw a runtime error. Previously it just issued a console warning and then crashed (thanks @samme)
# Bug Fixes
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Thanks to the following for helping with the Phaser Examples, Beta Testing, Docs, and TypeScript definitions, either by reporting errors, fixing them, or helping author the docs:
@lgtome
@samme